The Effect of Digital Game Addiction on Aggression and Procrastination among Adolescents
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Page: 1372-1374
Vinayak Madhukar Honmore and Vatan Parashuram Bhosale (Department of Psychology, Smt. Mathubai Garware Kanya Mahavidyalaya, Sangli (MS), Maharashtra)
Description
Page: 1372-1374
Vinayak Madhukar Honmore and Vatan Parashuram Bhosale (Department of Psychology, Smt. Mathubai Garware Kanya Mahavidyalaya, Sangli (MS), Maharashtra)
The present research was conducted to understand online game addiction, increasing aggression and procrastination among adolescents. A total of 100 teenagers (Boys 50, Girls 50) in the age group of 15 to 18 of Sangli city were included using a purposive sampling method. Internet Game Addiction by Pontes and Griffiths (2015), Aggression Questionnaire by Buss and Perry (2011), and Procrastination Scale by Steel (2011) were used to obtain data. Descriptive statistics, parametric test and Pearson Product-Moment correlation method were used to statistically analyse the obtained data. Results indicate that there was a significant gender difference in online game addiction and an insignificant difference in aggression and procrastination. A positive correlation was observed between online game addiction, aggression, and procrastination.

